Ok, this character is a great SUPPORT/solo toon. right now, will go
15rgr, 3monk, 2rog. Depending on who is playing this toon, you only need
1-2monk, i took 3 for a few diff reasons, most people dont like, and
thats fine, build how you wish. This is based on a 32 point build.
start with 12-13str, 18dex, 12con, 11int, 15wis, 8 cha.Lawful Good-MONK
ReQ's it. HALFLING!!!!
Take lvl1-rog, max out your rog skills,
and umd, then put into balance, and like 1 tumble, just to use it. also
put some into jump, not not much, you will have spell. Take dodge-lvl1
feat. I took lvl 2-3 monk, take mobility as monk feat, for lvl2, lvl3
take toughness-monk, and weapon finese for reg feat. take
lvls4-14ranger,still always maxing umd, then rog skills, lvl6 feat take
spring attack, then take imp. crit pierce at 9, and get tempest
enhancements at 9, 6ranger… at lvl12, take combat expertise, and lvl
15-16, either or, take last lvl of rog. now from here you can go 1 of 2
ways, for last 2 feats. take 15 quicken, and 18 empower healing, or.
take skill focus umd, and extend spell. the choice is yours, depending
on how you wanna play this toon. I chose to use kamas and handwraps,
kamas once you get your 6rgr, for the tempest and ac bonuses, wraps are
fine until then.. i use the fists of light, "healing touch" for self
healing, works great at higher lvls. i have solo'd coalescence chamber,
wep ship, new invasion-melle kills on the end boss-not ranged/running,
and wrath of flame, and a couple quests out in the 12, i forget names.
I
am on the GHALLANDA server on this toon, look me up and ask me
questions anytime…